As we have dicussed in the last article, Backgammon is a game of talent and luck. The goal is to move your pieces carefully around the game board to your inside board while at the same time your opposition moves their pieces toward their home board in the opposing direction. With competing player pieces heading in opposite directions there is bound to be conflict and the need for particular techniques at specific instances. Here are the two final Backgammon plans to finish off your game.
The Priming Game Strategy
If the goal of the blocking plan is to slow down the opponent to move his checkers, the Priming Game strategy is to absolutely block any movement of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a battered position if he ever attempts to escape the wall. The ambush of the prime can be built anyplace between point 2 and point 11 in your board. After you’ve successfully assembled the prime to stop the movement of the competitor, your competitor does not even get to toss the dice, that means you shift your chips and roll the dice yet again. You will win the game for sure.
The Back Game Tactic
The objectives of the Back Game technique and the Blocking Game plan are similar – to hinder your opponent’s positions with hope to improve your chances of succeeding, however the Back Game tactic relies on alternate tactics to do that. The Back Game plan is generally used when you’re far behind your competitor. To participate in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more complex than others to employ in Backgammon because it needs careful movement of your chips and how the chips are moved is partly the outcome of the dice roll.
This entry was posted on December 20, 2018, 2:25 am and is filed under Backgammon. You can follow any responses to this entry through RSS 2.0. You can leave a response, or trackback from your own site.