Archive for May, 2023

The Essential Basics of Backgammon Tactics – Part One

[ English ]

The objective of a Backgammon match is to move your chips around the game board and get them from the board quicker than your opposing player who works just as hard to achieve the same buthowever they move in the opposing direction. Succeeding in a game of Backgammon requires both tactics and good luck. Just how far you will be able to move your pieces is left to the numbers from rolling a pair of dice, and just how you shift your pieces are decided on by your overall playing strategies. Players use differing plans in the differing parts of a game depending on your positions and opponent’s.

The Running Game Tactic

The goal of the Running Game technique is to entice all your checkers into your home board and get them off as quick as you could. This plan focuses on the pace of moving your pieces with little or no efforts to hit or stop your opponent’s checkers. The best time to employ this tactic is when you believe you might be able to move your own chips a lot faster than your opponent does: when 1) you have less chips on the board; 2) all your checkers have moved beyond your competitor’s chips; or 3) the opponent does not use the hitting or blocking tactic.

The Blocking Game Technique

The primary aim of the blocking tactic, by the title, is to stop your opponent’s checkers, temporarily, while not worrying about shifting your pieces quickly. After you have established the blockade for the competitor’s movement with a couple of checkers, you can shift your other chips quickly off the board. The player will need to also have an apparent plan when to extract and move the pieces that you employed for the blockade. The game gets intriguing when your opponent uses the same blocking strategy.

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Backgammon – Three Basic Schemes

In extraordinarily general terms, there are 3 basic plans used. You must be able to hop between tactics almost instantly as the course of the match unfolds.

The Blockade

This involves creating a 6-deep wall of pieces, or at least as deep as you are able to manage, to block in your opponent’s pieces that are on your 1-point. This is considered to be the most suitable procedure at the begining of the match. You can assemble the wall anyplace between your eleven-point and your 2-point and then move it into your home board as the match progresses.

The Blitz

This is composed of closing your home board as fast as as you can while keeping your opposer on the bar. e.g., if your competitor rolls an early two and moves one piece from your one-point to your 3-point and you then roll a five-five, you can play 6/1 six/one 8/3 eight/three. Your challenger is then in big-time dire straits because they have 2 pieces on the bar and you have closed half your inner board!

The Backgame

This course of action is where you have 2 or higher checkers in your opponent’s inner board. (An anchor spot is a point consisting of at a minimum 2 of your pieces.) It would be used when you are decidedly behind as it greatly improves your circumstances. The strongest areas for anchors are towards your opponent’s smaller points and either on adjacent points or with one point in between. Timing is integral for a powerful backgame: at the end of the day, there’s no point having 2 nice anchor spots and a solid wall in your own inner board if you are then forced to dismantle this right away, while your opponent is shifting their pieces home, considering that you don’t have any other additional pieces to move! In this case, it’s better to have checkers on the bar so that you can maintain your position up till your competitor gives you an opportunity to hit, so it may be a wonderful idea to attempt and get your opposer to hit them in this case!

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