Archive for May, 2019
The Basics of Backgammon Tactics – Part One
Posted by Nicolas in Backgammon on May 29, 2019
The objective of a Backgammon match is to shift your pieces around the game board and get them off the game board quicker than your competitor who works just as hard to achieve the same buthowever they move in the opposite direction. Succeeding in a match of Backgammon requires both tactics and good luck. Just how far you will be able to shift your checkers is left to the numbers from tossing a pair of dice, and how you move your chips are decided on by your overall playing plans. Players use differing strategies in the different parts of a game based on your positions and opponent’s.
The Running Game Strategy
The aim of the Running Game technique is to lure all your checkers into your home board and get them off as fast as you could. This tactic focuses on the pace of moving your checkers with no time spent to hit or block your opponent’s pieces. The ideal time to use this technique is when you believe you might be able to shift your own chips a lot faster than your opposing player does: when 1) you have less pieces on the board; 2) all your chips have past your competitor’s checkers; or 3) the opponent doesn’t employ the hitting or blocking strategy.
The Blocking Game Tactic
The main goal of the blocking strategy, by its name, is to block your opponent’s chips, temporarily, while not fretting about moving your checkers rapidly. As soon as you’ve created the barrier for the opponent’s movement with a couple of chips, you can move your other chips quickly off the board. You really should also have a clear strategy when to extract and shift the pieces that you employed for blocking. The game becomes interesting when your opposition uses the same blocking strategy.
Backgammon – 3 Basic Plans
Posted by Nicolas in Backgammon on May 28, 2019
In astonishingly general terms, there are 3 chief strategies employed. You want to be able to hop between game plans quickly as the action of the game unfolds.
The Blockade
This consists of building a 6-deep wall of checkers, or at a minimum as thick as you might manage, to lock in your opponent’s pieces that are located on your 1-point. This is considered to be the most adequate tactic at the begining of the game. You can assemble the wall anywhere inbetween your eleven-point and your two-point and then move it into your home board as the game advances.
The Blitz
This is composed of locking your home board as quick as possible while keeping your opponent on the bar. i.e., if your opponent tosses an early two and moves one piece from your 1-point to your three-point and you then roll a 5-5, you will be able to play 6/1 six/one eight/three eight/three. Your opponent is then in big-time difficulty because they have two pieces on the bar and you have closed half your inner board!
The Backgame
This course of action is where you have two or more checkers in your competitor’s inner board. (An anchor is a position filled by at least 2 of your checkers.) It should be employed when you are significantly behind as it greatly improves your circumstances. The best areas for anchors are near your opponent’s lower points and also on adjacent points or with a single point separating them. Timing is important for an effectual backgame: at the end of the day, there’s no reason having two nice anchors and a complete wall in your own inner board if you are then forced to dismantle this right away, while your competitor is shifting their pieces home, owing to the fact that you don’t have any other extra checkers to shift! In this situation, it’s more tolerable to have pieces on the bar so that you can preserve your position until your opposer provides you an opportunity to hit, so it will be an excellent idea to try and get your opponent to get them in this case!
The Background of Backgammon – Today and Before
Posted by Nicolas in Backgammon on May 27, 2019
Backgammon is the oldest game in recorded history. Also known as the "wee war," backgammon appeared in Mesopotamia (now known as Iraq) almost 5 millennia ago. However, Egyptians called backgammon "Senat," which is a similar type of the current game enjoyed at this time. Hundreds of years ago, only men and women in power, the ruling figures of royalty like Egyptian kings, were permitted to enjoy. The game began to expand worldwide since then. Different Backgammon types have been developed in several nations and cultures, but the main codes of those variants appear that of the archaic form . For instance, The Greeks took hold of the game and coined the title "bac gamen." From there, the English started playing backgammon in the 17th century and have continued to play it ever since. Backgammon and different ancient games were never acknowledged by a lot of faiths. The churches believe that the game was the work of Beelzebub. This led churches to blacklist and destroy the game. The banishment and burning had never prevent many people taking part in games and having fun.
Computers offer a new platform for Backgammon. When different electronic games are available all over the place, computer researchers in Artificial Intelligence (AI) have been using Backgammon for assessing, developing and testing AI ideas and formulas because of the simplicity of game policies and complexity of strategies.
With the abounding acceptance of the world wide web, backgammon has grown to an entirely new level. Many may not know that Internet Backgammon is already installed on most of computers running MS Windows operating systems by default under "Games" program group. Web Backgammon connects thousands of players around the world. As soon as you join an online game internet site, you can wager on Backgammon against a computer, or against a bona fide player. Casino sites have been hosting Backgammon tournaments regularly. You can play the game for enjoyment, or for money. There are countless of groups dedicated to web backgammon, along with certain software that you can download to wager opposed to other players. Individuals enjoy Backgammon for the fact that it’s easy but in the end, depends upon a lot of alertness and expertise.
The Essential Facts of Backgammon Tactics – Part 2
Posted by Nicolas in Backgammon on May 18, 2019
As we have dicussed in the last article, Backgammon is a casino game of ability and pure luck. The aim is to shift your checkers safely around the board to your home board and at the same time your opposing player shifts their chips toward their home board in the opposing direction. With competing player pieces moving in opposite directions there is bound to be conflict and the requirement for particular tactics at specific times. Here are the two final Backgammon tactics to finish off your game.
The Priming Game Plan
If the aim of the blocking strategy is to slow down the opponent to shift their chips, the Priming Game plan is to absolutely barricade any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a bad position if he/she at all attempts to escape the wall. The trap of the prime can be setup anyplace between point two and point 11 in your game board. As soon as you’ve successfully constructed the prime to stop the movement of your competitor, the competitor doesn’t even get a chance to toss the dice, that means you move your chips and roll the dice again. You’ll win the game for sure.
The Back Game Plan
The objectives of the Back Game strategy and the Blocking Game plan are similar – to hinder your opponent’s positions with hope to improve your chances of winning, but the Back Game strategy relies on different techniques to achieve that. The Back Game plan is frequently used when you are far behind your competitor. To play Backgammon with this technique, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to play in Backgammon because it needs careful movement of your pieces and how the pieces are relocated is partially the result of the dice toss.
Backgammon – 3 General Plans
Posted by Nicolas in Backgammon on May 14, 2019
In very simple terms, there are three main strategies employed. You must be able to switch tactics almost instantly as the course of the match unfolds.
The Blockade
This involves assembling a 6-deep wall of checkers, or at a minimum as thick as you are able to achieve, to block in your opponent’s pieces that are located on your 1-point. This is deemed to be the most adequate course of action at the begining of the match. You can build the wall anywhere inbetween your 11-point and your 2-point and then shift it into your home board as the game advances.
The Blitz
This is comprised of closing your home board as fast as possible while keeping your opposer on the bar. i.e., if your competitor tosses an early 2 and moves one piece from your one-point to your three-point and you then toss a five-five, you can play 6/1 6/1 8/3 8/3. Your challenger is now in serious dire straits seeing that they have two checkers on the bar and you have closed half your inner board!
The Backgame
This tactic is where you have two or more pieces in your opponent’s inner board. (An anchor is a point consisting of at a minimum 2 of your pieces.) It should be played when you are significantly behind as this strategy much improves your circumstances. The best locations for anchor spots are towards your opponent’s lower points and either on adjoining points or with a single point separating them. Timing is critical for an effective backgame: after all, there is no point having two nice anchor spots and a complete wall in your own inner board if you are then required to break apart this straight away, while your challenger is getting their checkers home, because you do not have any other additional checkers to move! In this case, it’s better to have pieces on the bar so that you might maintain your position until your competitor provides you an opportunity to hit, so it will be a great idea to try and get your opposer to get them in this case!
The Basics of Backgammon Game Plans – Part 1
Posted by Nicolas in Backgammon on May 13, 2019
The aim of a Backgammon match is to move your pieces around the Backgammon board and pull those pieces off the game board faster than your opposing player who works just as hard to do the same buthowever they move in the opposite direction. Winning a game of Backgammon requires both tactics and good luck. How far you will be able to shift your pieces is up to the numbers from tossing a pair of dice, and the way you move your pieces are determined by your overall gambling tactics. Enthusiasts use a few techniques in the differing stages of a match dependent on your positions and opponent’s.
The Running Game Technique
The goal of the Running Game plan is to lure all your checkers into your home board and pull them off as quick as you can. This tactic focuses on the pace of advancing your chips with absolutely no time spent to hit or stop your opponent’s checkers. The best time to use this technique is when you believe you can move your own chips faster than the opposition does: when 1) you have a fewer checkers on the game board; 2) all your checkers have moved beyond your opponent’s checkers; or 3) your opponent does not employ the hitting or blocking technique.
The Blocking Game Plan
The primary aim of the blocking strategy, by its name, is to block the opponent’s chips, temporarily, while not worrying about moving your checkers rapidly. After you’ve established the blockage for your competitor’s movement with a couple of pieces, you can shift your other checkers quickly from the game board. The player will need to also have a clear strategy when to back off and shift the chips that you utilized for blocking. The game becomes interesting when your competitor uses the same blocking tactic.
The Essential Basics of Backgammon Game Plans – Part One
Posted by Nicolas in Backgammon on May 6, 2019
The aim of a Backgammon match is to shift your pieces around the Backgammon board and pull those pieces off the board quicker than your competitor who works just as hard to achieve the same buthowever they move in the opposing direction. Winning a round in Backgammon needsrequires both strategy and luck. How far you will be able to shift your checkers is up to the numbers from tossing a pair of dice, and the way you move your pieces are decided on by your overall gambling tactics. Players use different techniques in the different parts of a match dependent on your positions and opponent’s.
The Running Game Tactic
The aim of the Running Game technique is to lure all your pieces into your home board and get them off as quick as you can. This plan concentrates on the speed of advancing your chips with absolutely no efforts to hit or stop your competitor’s chips. The ideal scenario to use this plan is when you think you can shift your own pieces faster than your opposition does: when 1) you have less chips on the game board; 2) all your pieces have past your opponent’s pieces; or 3) the opposing player doesn’t employ the hitting or blocking tactic.
The Blocking Game Strategy
The main aim of the blocking plan, by the title, is to block the opponent’s checkers, temporarily, while not fretting about moving your pieces rapidly. As soon as you have created the blockade for your competitor’s movement with a couple of chips, you can move your other checkers swiftly off the game board. You really should also have a clear strategy when to back off and shift the pieces that you employed for blocking. The game becomes interesting when your opponent utilizes the same blocking strategy.
-
You are currently browsing the archives for May, 2019
-
-
-
Archives
- February 2025 (6)
- January 2025 (5)
- December 2024 (3)
- November 2024 (5)
- October 2024 (12)
- September 2024 (4)
- August 2024 (5)
- July 2024 (6)
- June 2024 (5)
- May 2024 (5)
- April 2024 (3)
- March 2024 (7)
- February 2024 (5)
- January 2024 (5)
- December 2023 (9)
- November 2023 (5)
- October 2023 (5)
- September 2023 (5)
- August 2023 (5)
- July 2023 (9)
- June 2023 (10)
- May 2023 (2)
- April 2023 (10)
- March 2023 (6)
- February 2023 (3)
- January 2023 (4)
- December 2022 (3)
- November 2022 (2)
- October 2022 (6)
- September 2022 (4)
- August 2022 (4)
- July 2022 (6)
- June 2022 (4)
- May 2022 (3)
- April 2022 (2)
- March 2022 (3)
- February 2022 (3)
- January 2022 (5)
- December 2021 (6)
- November 2021 (4)
- October 2021 (6)
- September 2021 (3)
- August 2021 (5)
- July 2021 (7)
- June 2021 (4)
- May 2021 (2)
- April 2021 (6)
- March 2021 (9)
- February 2021 (6)
- January 2021 (3)
- December 2020 (5)
- November 2020 (5)
- October 2020 (2)
- September 2020 (2)
- August 2020 (7)
- July 2020 (7)
- June 2020 (7)
- May 2020 (2)
- April 2020 (7)
- March 2020 (3)
- February 2020 (5)
- January 2020 (5)
- December 2019 (7)
- October 2019 (8)
- September 2019 (1)
- August 2019 (7)
- July 2019 (1)
- June 2019 (8)
- May 2019 (7)
- April 2019 (3)
- March 2019 (4)
- January 2019 (2)
- December 2018 (5)
- November 2018 (1)
- October 2018 (2)
- September 2018 (1)
- August 2018 (4)
- July 2018 (4)
- June 2018 (1)
- May 2018 (5)
- March 2018 (1)
- February 2018 (3)
- January 2018 (4)
- December 2017 (2)
- November 2017 (5)
- October 2017 (3)
- September 2017 (6)
- August 2017 (4)
- July 2017 (6)
- June 2017 (4)
- April 2017 (4)
- March 2017 (4)
- February 2017 (3)
- January 2017 (6)
- December 2016 (3)
- November 2016 (3)
- October 2016 (6)
- June 2016 (1)
- May 2016 (2)
- April 2016 (11)
- March 2016 (9)
- February 2016 (12)
- January 2016 (13)
- December 2015 (6)
- November 2015 (8)
- October 2015 (16)
- September 2015 (10)
- August 2015 (5)
- December 2010 (16)
- November 2010 (8)
- September 2010 (8)
- August 2010 (8)
- July 2010 (4)
- June 2010 (4)
- May 2010 (12)
- April 2010 (8)
- March 2010 (12)
- February 2010 (4)
- January 2010 (9)
- December 2009 (8)
- November 2009 (11)
- August 2009 (1)
- August 2008 (1)
- March 2008 (1)
- December 2007 (2)
- April 2007 (1)
-
Other Sites
-
Meta