The Basics of Backgammon Tactics – Part 2


As we have dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The aim is to move your chips carefully around the board to your inner board while at the same time your opposing player shifts their checkers toward their home board in the opposite direction. With competing player pieces shifting in opposing directions there is going to be conflict and the need for particular techniques at particular instances. Here are the two final Backgammon plans to finish off your game.

The Priming Game Strategy

If the aim of the blocking plan is to slow down the opponent to shift her checkers, the Priming Game tactic is to absolutely barricade any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a bad position if he/she ever tries to leave the wall. The ambush of the prime can be setup anyplace between point 2 and point 11 in your game board. As soon as you’ve successfully assembled the prime to prevent the movement of the competitor, the competitor does not even get to toss the dice, that means you move your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Plan

The aims of the Back Game technique and the Blocking Game tactic are similar – to hinder your opponent’s positions in hope to better your chances of succeeding, however the Back Game strategy relies on alternate techniques to do that. The Back Game technique is often employed when you’re far behind your competitor. To participate in Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot late in the game. This plan is more complex than others to play in Backgammon because it requires careful movement of your checkers and how the checkers are relocated is partly the result of the dice roll.

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