The Essential Details of Backgammon Game Plans – Part 2


As we dicussed in the previous article, Backgammon is a game of skill and luck. The aim is to shift your pieces carefully around the game board to your inner board while at the same time your opposing player moves their chips toward their inside board in the opposite direction. With competing player checkers moving in opposite directions there is bound to be conflict and the need for specific techniques at particular times. Here are the last two Backgammon techniques to finish off your game.

The Priming Game Strategy

If the aim of the blocking plan is to slow down the opponent to shift his pieces, the Priming Game tactic is to absolutely block any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a damaged position if she at all tries to leave the wall. The trap of the prime can be built anyplace between point two and point eleven in your game board. After you’ve successfully constructed the prime to prevent the activity of your competitor, the opponent does not even get to toss the dice, and you shift your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Technique

The objectives of the Back Game technique and the Blocking Game technique are very similar – to hinder your opponent’s positions in hope to boost your chances of succeeding, however the Back Game plan uses alternate tactics to do that. The Back Game tactic is commonly utilized when you’re far behind your opponent. To play Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the checkers are relocated is partially the result of the dice roll.

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