The Basics of Backgammon Game Plans – Part Two


As we dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to move your pieces carefully around the board to your inside board while at the same time your opposing player shifts their checkers toward their inside board in the opposite direction. With opposing player checkers shifting in opposite directions there is bound to be conflict and the need for specific strategies at specific instances. Here are the last 2 Backgammon techniques to round out your game.

The Priming Game Tactic

If the goal of the blocking plan is to slow down the opponent to shift his checkers, the Priming Game tactic is to completely barricade any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a damaged position if she ever tries to leave the wall. The trap of the prime can be established anyplace between point 2 and point eleven in your board. Once you have successfully constructed the prime to block the activity of your opponent, your competitor does not even get a chance to toss the dice, that means you move your checkers and roll the dice yet again. You’ll win the game for sure.

The Back Game Technique

The aims of the Back Game tactic and the Blocking Game plan are very similar – to hinder your opponent’s positions with hope to improve your odds of succeeding, but the Back Game tactic utilizes seperate techniques to achieve that. The Back Game strategy is often used when you are far behind your opponent. To compete in Backgammon with this tactic, you need to control two or more points in table, and to hit a blot late in the game. This strategy is more difficult than others to use in Backgammon seeing as it needs careful movement of your checkers and how the pieces are moved is partially the result of the dice toss.

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