The Basics of Backgammon Strategies – Part Two


As we have dicussed in the last article, Backgammon is a game of talent and good luck. The aim is to shift your checkers carefully around the game board to your home board while at the same time your opposition moves their checkers toward their inside board in the opposite direction. With opposing player pieces shifting in opposing directions there is bound to be conflict and the need for specific techniques at particular times. Here are the two final Backgammon strategies to round out your game.

The Priming Game Tactic

If the goal of the blocking plan is to hamper the opponents ability to move his chips, the Priming Game plan is to absolutely stop any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a bad position if she at all tries to leave the wall. The ambush of the prime can be setup anywhere between point 2 and point 11 in your board. Once you’ve successfully constructed the prime to block the movement of the competitor, the opponent does not even get a chance to roll the dice, that means you move your pieces and roll the dice yet again. You will win the game for sure.

The Back Game Tactic

The aims of the Back Game tactic and the Blocking Game strategy are similar – to harm your opponent’s positions with hope to improve your chances of succeeding, but the Back Game strategy relies on seperate tactics to achieve that. The Back Game plan is commonly utilized when you are far behind your competitor. To compete in Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot late in the game. This technique is more challenging than others to play in Backgammon seeing as it needs careful movement of your checkers and how the pieces are relocated is partly the outcome of the dice roll.

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