As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The aim is to shift your pieces safely around the game board to your home board and at the same time your opposition shifts their checkers toward their home board in the opposite direction. With opposing player checkers heading in opposing directions there is going to be conflict and the requirement for specific strategies at specific instances. Here are the last 2 Backgammon strategies to round out your game.
The Priming Game Strategy
If the aim of the blocking tactic is to hamper the opponents ability to shift their checkers, the Priming Game plan is to absolutely stop any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a bad position if she ever tries to leave the wall. The ambush of the prime can be established anyplace between point two and point eleven in your half of the board. Once you have successfully assembled the prime to stop the activity of the competitor, your competitor does not even get a chance to roll the dice, and you shift your checkers and toss the dice yet again. You’ll be a winner for sure.
The Back Game Plan
The goals of the Back Game technique and the Blocking Game tactic are similar – to hinder your opponent’s positions with hope to better your odds of succeeding, but the Back Game technique uses different tactics to do that. The Back Game plan is often employed when you’re far behind your competitor. To compete in Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to employ in Backgammon because it requires careful movement of your pieces and how the pieces are relocated is partly the result of the dice toss.
This entry was posted on January 27, 2016, 10:21 am and is filed under Backgammon. You can follow any responses to this entry through RSS 2.0. You can leave a response, or trackback from your own site.