The Essential Details of Backgammon Tactics – Part Two


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As we dicussed in the previous article, Backgammon is a game of ability and luck. The goal is to move your chips safely around the game board to your home board while at the same time your opponent moves their checkers toward their inside board in the opposing direction. With competing player pieces moving in opposite directions there is going to be conflict and the need for specific tactics at specific times. Here are the last two Backgammon strategies to round out your game.

The Priming Game Tactic

If the goal of the blocking strategy is to slow down the opponent to move her chips, the Priming Game tactic is to absolutely block any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if he/she ever tries to escape the wall. The ambush of the prime can be built anyplace between point two and point 11 in your half of the board. After you have successfully assembled the prime to stop the movement of your competitor, the opponent does not even get to roll the dice, and you move your pieces and roll the dice yet again. You will be a winner for sure.

The Back Game Strategy

The goals of the Back Game technique and the Blocking Game technique are very similar – to hurt your competitor’s positions with hope to improve your odds of succeeding, however the Back Game plan relies on alternate techniques to achieve that. The Back Game plan is generally employed when you are far behind your opponent. To compete in Backgammon with this technique, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to play in Backgammon seeing as it needs careful movement of your pieces and how the pieces are moved is partly the result of the dice toss.

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