As we have dicussed in the last article, Backgammon is a game of talent and pure luck. The goal is to move your chips carefully around the game board to your home board while at the same time your opposition moves their pieces toward their inside board in the opposite direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the need for particular tactics at particular times. Here are the last two Backgammon tactics to complete your game.
The Priming Game Plan
If the goal of the blocking plan is to slow down the opponent to shift her pieces, the Priming Game plan is to absolutely stop any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a battered position if he/she at all attempts to escape the wall. The trap of the prime can be setup anyplace between point 2 and point eleven in your board. As soon as you’ve successfully constructed the prime to prevent the movement of your opponent, your competitor doesn’t even get to roll the dice, and you shift your pieces and toss the dice yet again. You will be a winner for sure.
The Back Game Plan
The goals of the Back Game tactic and the Blocking Game tactic are similar – to harm your opponent’s positions hoping to boost your chances of succeeding, but the Back Game plan relies on seperate tactics to achieve that. The Back Game technique is frequently used when you’re far behind your competitor. To compete in Backgammon with this technique, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more challenging than others to play in Backgammon because it needs careful movement of your chips and how the checkers are moved is partially the outcome of the dice roll.
This entry was posted on December 6, 2020, 12:25 pm and is filed under Backgammon. You can follow any responses to this entry through RSS 2.0. You can leave a response, or trackback from your own site.