The Essential Facts of Backgammon Strategies – Part Two


[ English ]

As we dicussed in the last article, Backgammon is a game of ability and luck. The aim is to move your checkers carefully around the board to your home board while at the same time your opposing player shifts their checkers toward their inside board in the opposite direction. With competing player checkers shifting in opposing directions there is bound to be conflict and the requirement for particular strategies at specific times. Here are the two final Backgammon tactics to finish off your game.

The Priming Game Tactic

If the aim of the blocking tactic is to slow down the opponent to move his checkers, the Priming Game plan is to completely barricade any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a bad position if he at all tries to escape the wall. The ambush of the prime can be built anyplace between point two and point 11 in your half of the board. After you have successfully assembled the prime to prevent the activity of your competitor, your opponent doesn’t even get to toss the dice, that means you move your pieces and toss the dice again. You will be a winner for sure.

The Back Game Tactic

The objectives of the Back Game strategy and the Blocking Game plan are very similar – to hinder your competitor’s positions in hope to boost your odds of winning, but the Back Game technique relies on seperate techniques to do that. The Back Game strategy is commonly used when you’re far behind your competitor. To play Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more challenging than others to employ in Backgammon seeing as it requires careful movement of your chips and how the chips are moved is partly the outcome of the dice toss.

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