In extraordinarily general terms, there are three main techniques used. You must be able to hop between strategies instantly as the course of the game unfolds.
The Blockade
This comprises of assembling a 6-thick wall of pieces, or at a minimum as thick as you can manage, to barricade in your opponent’s checkers that are on your 1-point. This is considered to be the most suitable strategy at the start of the match. You can assemble the wall anywhere between your eleven-point and your 2-point and then shuffle it into your home board as the game continues.
The Blitz
This involves closing your home board as quick as possible while keeping your opponent on the bar. e.g., if your opponent rolls an early two and moves one checker from your 1-point to your three-point and you then roll a 5-5, you will be able to play 6/1 six/one 8/3 8/3. Your opposer is now in big-time dire straits seeing that they have two checkers on the bar and you have locked half your home board!
The Backgame
This strategy is where you have two or higher checkers in your opponent’s inner board. (An anchor spot is a point filled by at least two of your checkers.) It would be used when you are extremely behind as it greatly improves your opportunities. The best places for anchor spots are close to your competitor’s lower points and either on adjacent points or with a single point in between. Timing is important for an effectual backgame: besides, there is no reason having two nice anchors and a solid wall in your own inner board if you are then required to break apart this straight away, while your competitor is getting their pieces home, because you don’t have any other spare pieces to move! In this case, it’s better to have checkers on the bar so that you can preserve your position until your opponent gives you a chance to hit, so it may be a great idea to attempt and get your competitor to get them in this situation!
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