Backgammon – Three Main Plans


In exceptionally general terms, there are 3 chief techniques employed. You must be agile enough to hop between tactics almost instantly as the course of the game unfolds.

The Blockade

This consists of assembling a 6-deep wall of checkers, or at a minimum as deep as you might manage, to barricade in your opponent’s pieces that are located on your 1-point. This is deemed to be the most suitable strategy at the start of the game. You can create the wall anywhere inbetween your 11-point and your 2-point and then shift it into your home board as the match advances.

The Blitz

This is comprised of locking your home board as quickly as as you can while keeping your opposer on the bar. For example, if your challenger tosses an early 2 and moves one piece from your 1-point to your three-point and you then toss a five-five, you can play six/one 6/1 8/3 eight/three. Your opposer is now in big-time dire straits due to the fact that they have two checkers on the bar and you have closed half your home board!

The Backgame

This course of action is where you have 2 or more checkers in your competitor’s home board. (An anchor spot is a point occupied by at least 2 of your pieces.) It should be played when you are decidedly behind as this action greatly improves your opportunities. The best places for anchors are close to your opponent’s lower points and also on adjacent points or with one point separating them. Timing is important for a powerful backgame: after all, there is no point having two nice anchors and a complete wall in your own inner board if you are then forced to break up this straight away, while your opposer is getting their pieces home, because you don’t have any other extra checkers to move! In this case, it is more favorable to have pieces on the bar so that you can maintain your position until your opposer provides you a chance to hit, so it may be a great idea to try and get your opposer to hit them in this situation!

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