The Essential Facts of Backgammon Strategies – Part Two


As we dicussed in the last article, Backgammon is a casino game of ability and pure luck. The aim is to shift your checkers carefully around the board to your home board and at the same time your opposition shifts their checkers toward their home board in the opposing direction. With opposing player checkers heading in opposing directions there is going to be conflict and the need for specific strategies at specific times. Here are the 2 final Backgammon plans to round out your game.

The Priming Game Strategy

If the aim of the blocking tactic is to slow down the opponent to move his pieces, the Priming Game tactic is to completely block any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a bad position if he/she at all tries to leave the wall. The trap of the prime can be built anywhere between point two and point eleven in your game board. Once you’ve successfully constructed the prime to prevent the activity of your competitor, the competitor doesn’t even get a chance to roll the dice, that means you shift your checkers and roll the dice yet again. You will win the game for sure.

The Back Game Plan

The objectives of the Back Game technique and the Blocking Game strategy are very similar – to hurt your competitor’s positions hoping to better your chances of winning, but the Back Game plan relies on alternate techniques to do that. The Back Game strategy is frequently used when you are far behind your competitor. To play Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot late in the game. This plan is more challenging than others to play in Backgammon because it needs careful movement of your checkers and how the chips are moved is partly the outcome of the dice roll.

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