The Essential Facts of Backgammon Game Plans – Part 2


As we have dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to shift your pieces carefully around the board to your inner board while at the same time your opposition moves their chips toward their inside board in the opposite direction. With opposing player checkers moving in opposing directions there is going to be conflict and the need for particular strategies at specific instances. Here are the two final Backgammon tactics to finish off your game.

The Priming Game Tactic

If the aim of the blocking strategy is to slow down the opponent to move her chips, the Priming Game tactic is to completely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a battered position if he/she ever attempts to leave the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your game board. As soon as you have successfully constructed the prime to block the movement of your competitor, your opponent does not even get a chance to roll the dice, and you shift your chips and roll the dice yet again. You’ll be a winner for sure.

The Back Game Technique

The goals of the Back Game plan and the Blocking Game tactic are similar – to hurt your opponent’s positions hoping to better your chances of succeeding, however the Back Game strategy relies on seperate techniques to achieve that. The Back Game strategy is commonly employed when you’re far behind your opponent. To compete in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more challenging than others to employ in Backgammon because it requires careful movement of your checkers and how the pieces are moved is partially the outcome of the dice roll.

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