The Essential Basics of Backgammon Strategies – Part Two


[ English ]

As we dicussed in the previous article, Backgammon is a game of skill and luck. The aim is to move your checkers safely around the board to your home board while at the same time your opposing player moves their chips toward their inner board in the opposing direction. With opposing player checkers shifting in opposing directions there is bound to be conflict and the need for specific strategies at specific times. Here are the 2 final Backgammon tactics to finish off your game.

The Priming Game Tactic

If the purpose of the blocking plan is to hamper the opponents ability to shift their chips, the Priming Game strategy is to completely block any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a damaged position if she at all attempts to leave the wall. The trap of the prime can be built anywhere between point two and point eleven in your game board. Once you have successfully assembled the prime to stop the activity of the competitor, the competitor does not even get a chance to roll the dice, that means you move your checkers and toss the dice yet again. You’ll win the game for sure.

The Back Game Strategy

The aims of the Back Game technique and the Blocking Game plan are very similar – to harm your competitor’s positions with hope to improve your odds of winning, but the Back Game technique uses seperate techniques to do that. The Back Game plan is frequently used when you are far behind your opponent. To compete in Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more complex than others to play in Backgammon because it requires careful movement of your pieces and how the pieces are relocated is partially the result of the dice toss.

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