The Essential Details of Backgammon Game Plans – Part Two


As we have dicussed in the previous article, Backgammon is a casino game of skill and luck. The aim is to shift your chips carefully around the board to your home board while at the same time your opponent moves their chips toward their home board in the opposite direction. With competing player pieces moving in opposite directions there is going to be conflict and the requirement for particular strategies at specific times. Here are the last 2 Backgammon plans to finish off your game.

The Priming Game Plan

If the aim of the blocking strategy is to slow down the opponent to shift their pieces, the Priming Game strategy is to completely stop any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a bad position if he at all tries to escape the wall. The trap of the prime can be established anywhere between point 2 and point eleven in your board. After you have successfully built the prime to stop the movement of your competitor, your opponent doesn’t even get to toss the dice, that means you move your pieces and roll the dice again. You’ll be a winner for sure.

The Back Game Plan

The objectives of the Back Game strategy and the Blocking Game technique are very similar – to hinder your competitor’s positions hoping to better your chances of winning, however the Back Game tactic relies on seperate tactics to do that. The Back Game plan is frequently utilized when you’re far behind your competitor. To play Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more challenging than others to play in Backgammon because it needs careful movement of your pieces and how the chips are moved is partly the outcome of the dice toss.

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