As we dicussed in the last article, Backgammon is a casino game of skill and luck. The goal is to shift your pieces safely around the game board to your inner board while at the same time your opposing player moves their checkers toward their inside board in the opposite direction. With competing player checkers shifting in opposing directions there is going to be conflict and the requirement for specific techniques at specific instances. Here are the last 2 Backgammon plans to round out your game.
The Priming Game Tactic
If the purpose of the blocking plan is to slow down the opponent to shift his checkers, the Priming Game strategy is to completely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a damaged position if she at all tries to leave the wall. The trap of the prime can be established anywhere between point 2 and point 11 in your board. As soon as you have successfully assembled the prime to prevent the activity of the opponent, the competitor doesn’t even get to roll the dice, and you shift your chips and roll the dice again. You will be a winner for sure.
The Back Game Plan
The objectives of the Back Game technique and the Blocking Game technique are similar – to hinder your competitor’s positions with hope to better your chances of winning, however the Back Game strategy uses different techniques to do that. The Back Game tactic is frequently used when you’re far behind your competitor. To compete in Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to play in Backgammon because it requires careful movement of your chips and how the pieces are moved is partially the result of the dice roll.
This entry was posted on October 11, 2017, 10:25 am and is filed under Backgammon. You can follow any responses to this entry through RSS 2.0. You can leave a response, or trackback from your own site.