The Essential Basics of Backgammon Tactics – Part Two


[ English ]

As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to shift your chips safely around the game board to your home board and at the same time your opponent shifts their chips toward their inner board in the opposite direction. With competing player pieces moving in opposite directions there is bound to be conflict and the requirement for specific strategies at specific times. Here are the last two Backgammon plans to round out your game.

The Priming Game Tactic

If the purpose of the blocking tactic is to slow down the opponent to shift her checkers, the Priming Game strategy is to completely block any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if he ever tries to escape the wall. The trap of the prime can be built anyplace between point two and point eleven in your board. After you have successfully assembled the prime to block the activity of the opponent, your opponent doesn’t even get to toss the dice, that means you move your checkers and toss the dice again. You’ll win the game for sure.

The Back Game Strategy

The aims of the Back Game strategy and the Blocking Game technique are similar – to hinder your opponent’s positions hoping to boost your odds of succeeding, however the Back Game technique relies on alternate techniques to do that. The Back Game plan is commonly employed when you are far behind your competitor. To participate in Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the pieces are relocated is partially the result of the dice roll.

  1. No comments yet.

You must be logged in to post a comment.