The Basics of Backgammon Strategies – Part 2


As we dicussed in the previous article, Backgammon is a game of skill and pure luck. The aim is to move your chips safely around the board to your home board while at the same time your opposing player moves their checkers toward their inside board in the opposing direction. With opposing player pieces heading in opposite directions there is bound to be conflict and the need for particular techniques at particular instances. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Plan

If the aim of the blocking plan is to hamper the opponents ability to move their pieces, the Priming Game tactic is to absolutely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a battered position if he/she at all tries to escape the wall. The ambush of the prime can be built anywhere between point two and point 11 in your half of the board. After you have successfully constructed the prime to block the movement of your competitor, your opponent doesn’t even get to roll the dice, that means you shift your pieces and toss the dice yet again. You’ll be a winner for sure.

The Back Game Technique

The aims of the Back Game tactic and the Blocking Game technique are very similar – to harm your opponent’s positions hoping to boost your chances of succeeding, but the Back Game strategy relies on alternate tactics to achieve that. The Back Game technique is commonly utilized when you’re far behind your competitor. To play Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more difficult than others to employ in Backgammon because it requires careful movement of your pieces and how the pieces are moved is partially the outcome of the dice roll.

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