The Essential Details of Backgammon Strategies – Part Two


As we dicussed in the previous article, Backgammon is a casino game of talent and luck. The aim is to move your checkers carefully around the game board to your inner board and at the same time your opposing player shifts their checkers toward their home board in the opposite direction. With opposing player checkers shifting in opposing directions there is going to be conflict and the requirement for specific strategies at specific times. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Strategy

If the aim of the blocking plan is to hamper the opponents ability to shift her pieces, the Priming Game tactic is to absolutely barricade any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a battered position if he ever tries to escape the wall. The trap of the prime can be built anyplace between point two and point eleven in your game board. After you have successfully assembled the prime to stop the activity of your opponent, the competitor doesn’t even get to roll the dice, that means you move your chips and toss the dice again. You’ll be a winner for sure.

The Back Game Plan

The goals of the Back Game strategy and the Blocking Game technique are similar – to hurt your opponent’s positions with hope to boost your chances of succeeding, but the Back Game tactic relies on alternate techniques to do that. The Back Game technique is frequently used when you’re far behind your competitor. To play Backgammon with this technique, you need to control two or more points in table, and to hit a blot late in the game. This plan is more complex than others to play in Backgammon seeing as it needs careful movement of your checkers and how the checkers are moved is partially the outcome of the dice roll.

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